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VGA Adapters

 

 

 

GeForce 4 TI 4200 AGP VGA 64M, 128M, DVI, TV out

• General Features :
o Shadow Buffers
o Integrated hardware lighting engine
o Direct X and S3TC texture compuression
o Dual cube environment mapping capability
o Hardware accelerated real-time shadows
o True, reflective bump mapping
o High quality HDTV/DVD playback
o High definition video processor (HDVP)
o OpenGL 1.3 and Direct X 8.1 support
• TV out Support :
o Integrated TV Encoder Supporting 1024X768 Resolution (optional) provides best-in-class TV - out functionality
• DVI support (optional) :
o Integrated Dual-Channel TMDS Transmitter (optional)
• Drivers Support :
o Windows 9X, 2000, ME, NT and XP

 

 

 

Nvidia GeForce FX5200 128MB DDR (Tv,DVI)

• GeForce FX Specification
• 128MB DDR Memory
• CineFX Engine
• DX9 with Vertex Shader 2.0+ and Pixel Shader 2.0+
• 128-bit, studio-precision color
• Max display resolution 2048x1536x32bpp @85Hz
• VGA, TV-Out, DVI
• AGP 8X

• Key Features & Benefits
• NVIDIA CineFX Engine:
• NVIDIA High-Precision Graphics
• AGP 8X bus implementation
• Dual 350MHz RAMDACs
• Architected for Cg
• Video Mixing Renderer (VMR)
• OpenGL 1.4 Optimizations and Support
• Microsoft DirectX .0 Optimizations and Support
• System Reguirements
• Intel Pentium III, AMD Duron or Athlon class processor or higher
• 128MB system RAM
• AGP compliant motherboard with an AGP 2.0 slot
• 10 MB of available hard disk space (50 MB for Full installation)
• CD-ROM or DVD-ROM drive
• Windows95 OSR2, 98 or higher, ME, 2000, XP, or Windows NT4.0
• VGA or DVI-I compatible monitor
 

 

 

 

GeForce 4 MX-440 8x AGP VGA 64MB/128MB W/TV out

• Chipset : NVIDIA GeForce 4 MX 440SE
• Bus Interface :
o AGP Bus 8X (AGP 2.0 & AGP 1.0 Compliant)
• Features :
o 350MHz RAMDAC
o Shadows buffer
o Direct X and S3TC texture compression
o True, reflective bump mapping
o High performance full speed DVD playback
o Complete Open GL 1.3 support
o Microsoft Direct X 8.1 support
o Dual memory controllers allow more efficient utilization of memory bandwidth
• nView Display Technology
o The nView hardware and software technology combination delivers maximum flexibility for multi-display options, and provides unprecedented end-user control of the desktop experience. nView allow end-user to select any combination of multiple displays, including digital flat panels, analog CRTs and TVs, and to modify the display properties using an intuitive software interface.
• Accuview Antialiasing (AA)
o The Accuview Antialiasing subsystem with advanced multisampling hardware delivers full-scene antialiased quality at performance levels never before seen.
• Lightspeed Memory Architecture (LMA) II
o LMA II boots effective memory bandwidth by up to 300%. Radical new technologies - including Z-occlusion culling, fast Z-clear, and auto pre-charge - effectively multiply the memory bandwidth to ensure fluid frame rates for the latest 3D and 2D games and applications
• TV out Support :
o Integrated TV Encoder Supporting 1024X768 Resolution (optional) provides best-in-class TV - out functionality
• DVI support (optional) :
o Integrated Dual-Channel TMDS Transmitter (optional)
• Drivers Support :
o Windows 9X, 2000, ME, NT and XP
 

 

 

 

GeForce 2 MX 400 AGP VGA 64M, W/TV out

• Chipset : NVIDIA GeForce 2 MX 200/400
• Bus Interface :
o AGP Bus 4X/2X (AGP 2.0 & AGP 1.0 Compliant)
• Memory :
o 32M/64M SDRam/DDRam
• Specifications :
o AGP 4x bus interface w/ Fast Writes
o 32MB/64MB SDR SDRAM memory with 64-bit memory interface
o 350MHz RAMDAC supports maximum 3D/2D resolution 2048 x 1536 in true color
o (Optional) NTSC & PAL TV-Out with S-Video and Composite output
• Features :
o 256-bit Graphics Architecture
o Fully support AGP 4x
o 350MHz RAMDAC
o Motion compensation for full speed DVD playback
o New Geometry QuadEngine™-
Transform/Lighting/Setup/Rendering
o 700Mtexel fill rate
o 20Mtriangles/sec setup
o Integrated 2nd-generation Transform & Lighting engines
o Cube Environment Mapping support
o DirectX and S3TC texture compression
o 32-bit color with 32-bit Z/Stencil buffer
o Two rendering pipelines capable of delivering four texel per clock
o Video acceleration for DirectShowฎ and MPEG-1/2
o Optional NTSC/PAL TV-Out support:
TwinView™ Dual Display architecture provide Dual display feature-VGA+TV-Out
o Fully PC00, PC99 and PC99a compliant
 

 

 

 

nVidia TNT 2 M64 AGP/PCI VGA 32M, TV out, AGP/PCI

• Chipset : NVIDIA RIVA TNT 2 M64
• Based on the Riva TNT 2 core
• Bus Interface :
o AGP Bus 4X/2X (AGP 2.0 & AGP 1.0 Compliant) OR PCI Bus
o Busmastering DMA PCI 2.1 interface
• Memory :
o 16M OR 32M SDRam
o 64bit external memory interface
• Key Features :
o Proven 128-bit TwiN Texel architecture
o 128-bit graphics engine
o 300MHz RAMDAC
o Hardware acceleration for all windows GDI operations
o Optimized for multiple color depths including 32, 24, 16, 15 & 8 bits per pixel
o True-color hardware cursor
o Hardware color dithering
o Multi-buffering for smooth animation and video playback
o MPEG I/II and Indeo support
o 30fps full screen DVD playback
o DVD sub-picture alpha-blended compositing
o DirectDraw, Direct 3D, DirectShow and Active X support
o Complete DirectX 6.0 and OpenGL Support
• Award - winning 3D performance
o Second generation 128-bit TwiN Texel architecture
o 9 Million Triangle/sec
o 300 Million Pixels/sec
o 2 pixels per clock cycle
o Single-pass mulit-texturing
o Optimized Direct3D and OpenGL acceleration
o 32-bit ARGB rendering with destination alpha
o 32-bit Z/stencil buffer
o Anti-aliasing, full scene, order independent
o Point-sampled, bilinear, and 8 tap anisotropic filtering
o 100% hardware triangle setup
o Texture Blend Support
o Multi-texture, bump mapping
o Texture modulation
o Light, reflection, environment mapping
o Detail, procedural textures
o Per-pixel perspective-correct texture mapping
o fog, light, mip mapping
• Maximum 3D/2D resolution of 2048X1536@32bpp
 

 

 

 

 

 
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